This post was co-authored with Tyler Young of X-Plane to provide more insight into the design process for X-Plane 11.
I’ve recently written about my first foray into motion design and I’m happy to present the final result of that project.
I’m excited to be working on a project that’s getting me out of my comfort zone. I was asked to create a product video to promote the COPM’s new web-based app.
My friend Becky is an amazingly talented seamstress and all-around maker. She creates beautiful quilts, tee-pees and other lovely little items. She wanted a logo for her business that reflected her style: warm and personal, yet modern.
The Selectbidder logo design was part of a larger engagement to help create their web-based application. The first few weeks of the project were spent developing the new logo.
For a recent project, my client needed a solution to sell subscriptions and digital downloads. We considered some of the standard products (Shopify, Big Cartel, etc.) but they seemed excessive for what we wanted to do.
This iOS app has three fun and simple games for kids aged 3–5 designed to support healthy cognitive development.
Ahh the logo. Over the years, my views have changed somewhat on the role of a logo.
You’ve probably seen them: those easy-to-implement share widgets all over your favourite websites. Harmless right?
Developmental Coordination Disorder (DCD) is an under-diagnosed condition affecting children and adults. Canchild had extensive materials to promote awareness of this disorder but there was no easy way to access it all.
It’s been quite a while since I’ve updated my portfolio site so I thought I should get back to it.